BP_UnlockerΒΆ

https://i.gyazo.com/05bb5abdf37a854c7d6b02483d8ce557.png

The Unlocker works like the BP_StateForcer but only locks or unlocks the target(s) interaction state.

Note

This actor is a nice way to connect two interactives in a visual way. For instance, you may have a door in your level that needs to be unlocked via a button somewhere else. This is how you could handle that interaction.